Stick Drivers!
StickMator » Devlog
Had this cool idea that was about having sticks that copy the rotation of another stick so you can control several sticks at the same time with just one stick. I decided to call these "drivers" which you can assign using the Figure Editor.
You can also set the Infl.(uence) of the driver over a stick which does from -1.0 to 1.0, where the negative value will invert the angle, and the Angle Off.(set) which offsets the final angle of the sticks.
This allows us to create a variety of special movements that would be several times more difficult if done manually. For example:
Apart from that, some small bugs were also fixed and some internal structures of the code were also improved.
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StickMator
Simple stick figure animation program with a figure editor.
Status | In development |
Category | Tool |
Author | Diego Lopes |
Tags | 2D, Animation, Graphical User Interface (GUI), pge, Pixel Art, stickfigure |
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